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The Secret Shrine was brief, but I also tested the game completely by getting all 20 full hearts of health. Yes I used cheats to speed this up but nothing memory damaging or anything, just levitation and some infinite ones I forgot to turn off from testing before I guess saving before it happens too soon clears it. Reproduction on the second one is pretty vague at first the hang happened immediately after I got to that second pedal and pulled out the arrows after instant saving. May or may not crash depending on the table?. Gerudo Fortress, Doorway to Boat Security Watch Also attaching these save states seems broken, but I'm happy saving my attachments record on only text files so far. (Save As edit and Load As feature broken for 50a? Try renaming and zipping so quick load works. What you may want to do is try playing the Song of Time or using an owl statue to save your progress to the native "battery" save file to clear the effects of save details and see if you get the crash again. What you don't want to do is make a save state "instant save" (System > Save) after a point where you got that error. bad dump / mod), and graphics plugin settings changed from their defaults (Options Configure Graphics Plugin). Other possible causes include usage of special GameShark cheat codes, frequently using save states, bad game image file (i.e. Right away my first take on that circumstance.ĭid you change any of the game settings (procedure similar to right-clicking target, Edit Game Settings.) or default settings for memory processing in Project64? The directory is for debug information supposedly it's on someone else's disk. Problem is, that D:\My Programs doesn't exist, and shouldn't, since I'm running my emu and OS from E:\.Īccess violations signal preventions of other error messages by indicating circumstances bound to lead to general failures to execute the video plugin. "Application/Core Error: Break point found at D:\My Programs\home\Project64\project64 1.7\Source\N64 System\C Core\Interpreter Ops.c1625" Then it crashed. And once it pops it, and I close it, it'll continue coming back until I reset the emulator.Īny idea what's wrong and if there's a fix? Thanks!ĮDIT: Got a new one, right after pressing ok for the 1st error message, it pops up with Next time I ran it, went to that dungeon again, somewhere in the middle, something I've done before fine without error messages, that pops up. It occurs completely randomly, like I went through a temple fine in Majora's Mask but didn't complete it in time so I had to reset, so I reset and closed the emulator since I didn't have time to do it all again. I'm using hq texture pack, but I'm sure nothing's wrong with it. "While processing graphics data an exception occurred
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