Connors), and the Lizard is completely bestial. This one opens with Electro zapping several scientists on-screen (including Dr. Darker and Edgier: Compared to the first game.It just so happens that Zeus' Tear, the world's largest sapphire, is currently on display at the New York museum. Contrived Coincidence: Electro needs a large sapphire in order to make the Bio-Nexus device work.Continuity Nod: The ending shows the villains in the cell near the cell with villains from the end of the first game, with Ock still banging his head on the bars.Cherry Tapping: It is possible to defeat the Lizard without the serum, but very difficult unless you have invincibility equipped.The Lizard in this game is far more feral, design-wise and personality-wise, with no intelligence to balance it out. Characterization Marches On: The Lizard in the first Spider-Man game seemed to be fairly sentient, and would tell you how to get to Venom, if only for revenge.Canon Discontinuity: The game takes place in a separate continuity than that of Spider-Man 2: The Sinister Six.Not necessarily an appearance, but in the various Bugle headlines, you can see various familiar names from Marvel Universe like Ghost Rider, X-Men, Captain America, Stark Industry, etc.The villains of the first game appear in the ending, and Doc Ock is still beating his head against the bars.Connors was being produced in the lab where you fight him. He would be unbeatable were it not for the fact that the serum used to turn him back into Dr. Spidey: Man, you'd think a guy would get wise to this trick.